phantom forces aimbot script pastebin 2021

HOW TO USE PHANTOM FORCES HACK? Recoil Pastebin Zonealarm Results Roblox Aimbot Phantom Forces Aimbot Exploit Pastebin.com PHANTOM FORCES HACK - AIMBOT, SILENT AIM, ESP SCRIPT & MORE 2021. If youve played Call of Duty or any of the Battlefield series, youll recognize the gameplay in Phantom Forces. paste . Login Sign up. 4 min ago This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Its essentially a multiplayer online first-person shooter game in which two paramilitary teams compete in various game modes until a victor is determined. The reason will be displayed to describe this comment to others. BeepSize = 8 --How large should the red dot be? LIKE AND SUBSCRIBE TO BECOME A GAMER |----- Scripts -----|Script https://controlc.com/92112afb|----- Executors -----|Krnl. This cheat, which has parts, for instance, inivisibility and mod weapons is free. The games graphics and sound appear to be quite good, and its mechanics, which primarily involve running and gunning opponents, appear to be as solid as they come. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Phantom Forces GUI script for Roblox Functions: Aimbot ESP Instant Aim, Reload No Recoil, Sway, Spread loadstring(game:HttpGet("https://raw.githubusercontent.com/mikehalesdev/Public/main/Script.lua"))() Script 1 file(s) 120.00 KB Download Phantom Forces Roblox Games | 0.39 KB, Python | 36 min ago 4 min ago 44 min ago "), local ScreenX, ScreenY = workspace.CurrentCamera.ViewportSize.X, workspace.CurrentCamera.ViewportSize.Y, local mouse = game:GetService("Players").LocalPlayer:GetMouse(), local your_head = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head"), if not bone and player.Character:FindFirstChild(bone) then, return camera:WorldToScreenPoint(player.Character[bone].Position), local screen_position, in_fov = ReturnF(player, "Head") -- end my life, if (not _G.ignoreFOV) and (_G.FOV~=-1) then, local distance2 = (Vector2.new(screen_position.X, screen_position.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, aim_through_list[1] = game:GetService("Players").LocalPlayer.Character, for i, player_being_checked in pairs(game:GetService("Players"):GetPlayers()) do, local player_or_false, targets_coordinates = checksight(player_being_checked), local char = player_being_checked.Character, local target_torso = char and char:FindFirstChild "Torso", if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then, ray_start = your_head.Position + your_head.CFrame.lookVector * 16 + Vector3.new(0, 4, 0), ray_start = your_head.Position + Vector3.new(0, 4, 0), distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, vector = (target_torso.Position - ray_start), if (not targets_coordinates) or (distance <= closest_distance) then, local new_ray = Ray.new(ray_start, vector.unit * 1000) -- "fire" ray and make sure to ignore our own character, local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list) -- check if the ray hit anything and if it's a descendant of the target's character, if (hit and hit:isDescendantOf(char)) or _G.ignoreWalls then, if char.HumanoidRootPart:FindFirstChild("ESP") then, if char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(1, 0.666667, 0) or char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(0, 1, 0.498039) then, most_viable_player = player_being_checked, game:GetService("RunService").Heartbeat:connect(function(), for i,v in pairs(workspace.Camera:GetChildren()) do, if target.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then, if target.Character:FindFirstChild("Head") then, wep.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,1.9) -- this is where the magic is, for i,v in pairs(workspace.CurrentCamera:GetChildren()) do, if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then, Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 150 then, elseif Type == "WeakSMG" or Type == "SMG" then, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 125 then, for i,v in pairs(game:GetService("Players"):GetChildren()) do, if v.Team == game:GetService("Players").LocalPlayer.Team then, if v.Character:FindFirstChild("HumanoidRootPart") then, if v.Character.HumanoidRootPart:FindFirstChild("ESP") then, v.Character.HumanoidRootPart.ESP:Destroy(), if v.Team ~= game:GetService("Players").LocalPlayer.Team then, for i,v in pairs(v.Character:GetChildren()) do, for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do, v.Character.HumanoidRootPart.ESP.TextLabel.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0), if SpecialSniper[i] == CurrentGun.Name then, if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then, pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), TouchingParts = game.Workspace:FindPartsInRegion3(Reg), pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true), if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then, v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), local ESP = Instance.new("BillboardGui",v.Character.HumanoidRootPart), ESP.StudsOffset = Vector3.new(0, 0.75, 0), Frame.Position = UDim2.new(0.2, 0, 0.3, 0), Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), Label.Position = UDim2.new(0, 0, -0.1, 0), Label.TextStrokeColor3 = Color3.new(0,0,0), Label.BackgroundColor3 = Color3.new(1, 1, 1), Label.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), C++ | Phantom-Forces-Aimbot-Hack-Script-Pastebin-2021/exploit Go to file Go to fileT Go to lineL Copy path Copy permalink This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. 36 min ago This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. paste . It has a plethora of scripts created to make its gameplay easier. ! [ Disclaimers ]- I'm just reviewing the scripts, I do NOT own them but just show them to a broader audience.- All credits to the script creators/owners. [ Copyright ]- All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.- Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Become a part of cheatersoul cheat community! 1,816 . 39 min ago text . phantom forces hack Phantom Forces Script You signed in with another tab or window. A tag already exists with the provided branch name. By continuing to use Pastebin, you agree to our use of cookies as described in the. Since we share it on the Ubuntu pastebin page, you can use it without downloading it. BeepVolume = 1 --Max volume for the SoundID(1 is max, 0 is nothing. ';Duration=4;}), FovGui.Position = cursor.Position-UDim2.new(0,FovGui.AbsoluteSize.X/2,0,FovGui.AbsoluteSize.Y/2), Indicator.Position = cursor.Position+UDim2.new(0,0,0,40), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2.35,0,Camera.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2,0,Camera.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), Indicator.Text = (aim_priority>1 and 'FOV: '..fov or 'Distance') ..'\nSens: '..sens..(aim_toggled and '\nAiming' or ''), if not bottompos then Bottom.Position = cursor.Position end, if v~=Bottom and not Players:FindFirstChild(v.Name) then, if Char and spawned and v~=Player and Char:FindFirstChild(targetpart) and distfromspawn(v)>100 then, if ffa or v.TeamColor~=Player.TeamColor then, local X = Camera:GetPartsObscuringTarget({Camera.CFrame.p,Char[targetpart].CFrame.p},{v.Character,Char,Camera,unpack(windows)}), local Dist = Player:DistanceFromCharacter(Char:FindFirstChild(targetpart).Position), local Folder = ESP:FindFirstChild(v.Name) or Instance.new('Folder',ESP), local Head = Folder:FindFirstChild('Head') or Instance.new('Frame',Folder), if not Folder:FindFirstChild('Head') then, Head.BackgroundColor3 = #X>0 and hiddencolor or #X==0 and visiblecolor, Head.Rotation = headboxshape=='diamond' and 45 or 0, local HP = Folder:FindFirstChild('HP') or Instance.new('TextLabel',Folder), HP.TextTransparency = Head.BackgroundTransparency-.4, HP.Text = showdists and Char.Name..'\n'..math.floor(Dist+.5) or Char.Name, Head.Size = UDim2.new(0,headboxaimsize,0,headboxaimsize), HP.Text = showdists and '['..Char.Name..']'..'\n'..math.floor(Dist+.5) or '['..Char.Name..']', Head.Size = UDim2.new(0,headboxsize,0,headboxsize), local toScreen = Camera:WorldToScreenPoint(Char[targetpart].CFrame.p), Head.Position = UDim2.new(0,toScreen.X-Head.Size.X.Offset/2,0,toScreen.Y-Head.Size.Y.Offset/2), HP.Position = Head.Position-UDim2.new(0,0,0,textoffset), local Line = DrawLine(Folder,ESP.Bottom,Head,linesize,Head.BackgroundColor3,.75,1,Color3.new(0,0,0)), local imtired = Folder:FindFirstChild(ESP.Bottom.Name..'-'..Head.Name), if toScreen.Z<=0 then Head.Visible = false else Head.Visible = true end, if Char:FindFirstChild('Humanoid') and Char.Humanoid.RigType==Enum.HumanoidRigType.R6 then, local Neck = Folder:FindFirstChild('Neck') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,.8,0)).p, local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z, if Z<=0 then Neck.Visible = false else Neck.Visible = true end, local Pelvis = Folder:FindFirstChild('Pelvis') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then Pelvis.Visible = false else Pelvis.Visible = true end, local RightFoot = Folder:FindFirstChild('Right Foot') or Instance.new('Frame',Folder), local Pos = (Char['Right Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightFoot.Visible = false else RightFoot.Visible = true end, local LeftFoot = Folder:FindFirstChild('Left Foot') or Instance.new('Frame',Folder), local Pos = (Char['Left Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftFoot.Visible = false else LeftFoot.Visible = true end, local RightHand = Folder:FindFirstChild('Right Hand') or Instance.new('Frame',Folder), local Pos = (Char['Right Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightHand.Visible = false else RightHand.Visible = true end, local LeftHand = Folder:FindFirstChild('Left Hand') or Instance.new('Frame',Folder), local Pos = (Char['Left Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftHand.Visible = false else LeftHand.Visible = true end, if Head.Visible then DrawLine(Folder,Head,Neck,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,Pelvis,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,RightHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,LeftHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,RightFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,LeftFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Part:IsA('BasePart') and Part.Name~='HumanoidRootPart' then, local Adornment = Folder:FindFirstChild(Part.Name..'_Cham') or Instance.new('BoxHandleAdornment',Folder), if not Folder:FindFirstChild(Part.Name..'_Cham') then, Adornment.Size = Part.Name=='Head' and Vector3.new(1,1,1) or Part.Size, for _,v in next,Folder:GetDescendants() do, if bounding_box and Char:FindFirstChild('HumanoidRootPart') then, local Box = Char:FindFirstChild('Box') or Instance.new('BillboardGui',Char), Box.Adornee = Char:FindFirstChild('HumanoidRootPart'), Box.StudsOffset = Vector3.new(0,-Box.Adornee.Size.Y/4,0), Top.Size = UDim2.new(1,0,0,box_line_size), Bot.Position = UDim2.new(0,0,1,-box_line_size), Right.Position = UDim2.new(1,-box_line_size,0,0), v.BackgroundColor3 = Head.BackgroundColor3, if lockedon and target and aim_line and ESP:FindFirstChild(target.Name) then, DrawLine(ESP,cursor,ESP:FindFirstChild(target.Name).Head,1,Head.BackgroundColor3,.5), wait(1/(workspace:GetRealPhysicsFPS()*.75)), C++ |

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